General stabilization and graphical improvements


  • Reaper has turned faster
  • Dobberman in ending of stage 3 could stuck cause it was hitted by a slide come from Reaper
  • The train in the stage 3's second part got a texture of graffiti
  • The transformation into reaper has been changed from punch plus jump to punch plus kick
  • The boss in first stage lifts faster
  • The final boss could stuck striving against the reaper
  • Pin-head's throwing animation has been reduced
  • The blond girl in last stage has her jump reviseted
  • The floor detection algorithm has been improved to avoid confuse jumping commands
  • Several arrangement has been made to button detections
  • The wood object has been revisted
  • The enemy when was hitted during a throwing is bouncing no more.
  • The enemies could pop around when they tried evade.
  • The maintenance-guy, in the second stage could stuck after been throwed down to the ground
  • Reaper reactions has been revisited
  • When an enemy was throwed to another enemy, the last one could got several critical hits, instead of a single one

Files

GuitarFighter-Demo-windows.zip 123 MB
Mar 07, 2021

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